Editing Help:Contents
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* Use the <tt>translate2</tt> template to add translation text. | * Use the <tt>translate2</tt> template to add translation text. | ||
** When translating a Japanese game to English, use the <tt>ja-en</tt> template in place of <tt>template2</tt>. Use the <tt>gloss</tt> template within the Japanese field to provide readings, kanji, and meaning for phrases. We used to use a system that had three-field templates called ja-r-en and ja-k-en, but they should not be used anymore. The new system is more elegant (though it does make the Japanese hard to read in the source code). | ** When translating a Japanese game to English, use the <tt>ja-en</tt> template in place of <tt>template2</tt>. Use the <tt>gloss</tt> template within the Japanese field to provide readings, kanji, and meaning for phrases. We used to use a system that had three-field templates called ja-r-en and ja-k-en, but they should not be used anymore. The new system is more elegant (though it does make the Japanese hard to read in the source code). | ||
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** The <tt>gloss</tt> template can be used for languages other than Japanese, too, but when two languages use similar sentence structure, it will rarely be necessary. | ** The <tt>gloss</tt> template can be used for languages other than Japanese, too, but when two languages use similar sentence structure, it will rarely be necessary. | ||
** Due to the way templates work, you can't normally use equals signs in template parameters (i.e., within <tt>ja-en</tt>, <tt>gloss</tt>, etc.). The special template <tt><nowiki>{{=}}</nowiki></tt> will print an equals sign for you. | ** Due to the way templates work, you can't normally use equals signs in template parameters (i.e., within <tt>ja-en</tt>, <tt>gloss</tt>, etc.). The special template <tt><nowiki>{{=}}</nowiki></tt> will print an equals sign for you. |