Editing User talk:Furrykef

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== Script dumping? ==
 
== Script dumping? ==
  
I'm working on a dump for DQI&II, and I was wondering whether you know a way to view the kanji it uses. I've tried a mem viewer, but it seems like the "kanji+" font isn't kept constantly in view like the simple kana font is. But if there's no easy way to do it, I can just post an incomplete dump and add in the kanji as I see them. - X loto
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I'm working on a dump for DQI&II, and I was wondering whether you know a way to view the kanji it uses. I've tried a mem viewer, but it seems like the "kanji+" font isn't kept constantly in view like the simple kana font is. But if there's no easy way to do it, I can just post an incomplete dump and add in the kanji as I see them.
  
 
:The way I find things like this is I just edit text in a copy of the game (usually making a save state just before a certain bit of text appears, then editing that block of text) and watch for what values print out which characters. Of course, you must be careful to make your dump from a fresh copy and not the one you've been hacking on. Let me know if you need any help with this. - [[User:furrykef|furrykef]] ([[User talk:furrykef|Talk at me]]) 03:11, 11 April 2012 (UTC)
 
:The way I find things like this is I just edit text in a copy of the game (usually making a save state just before a certain bit of text appears, then editing that block of text) and watch for what values print out which characters. Of course, you must be careful to make your dump from a fresh copy and not the one you've been hacking on. Let me know if you need any help with this. - [[User:furrykef|furrykef]] ([[User talk:furrykef|Talk at me]]) 03:11, 11 April 2012 (UTC)
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::Wow. That's a really good idea. I can just edit the King's opening speech to spout all the kanji at once, then plug them into the table. Thanks! - [[User:X loto|X loto]] 07:48, 11 April 2012 (UTC)
 
::Wow. That's a really good idea. I can just edit the King's opening speech to spout all the kanji at once, then plug them into the table. Thanks! - [[User:X loto|X loto]] 07:48, 11 April 2012 (UTC)
  
:::Yep! Just be careful not to get any similar kanji mixed up. That can be a pain to fix (usually a mild one, but a pain nonetheless). I remember when I ripped the text from Star Fox 64, I mixed up 左 and 右... - [[User:furrykef|furrykef]] ([[User talk:furrykef|Talk at me]]) 18:33, 11 April 2012 (UTC)
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:::Yep! Just be carful not to get any similar kanji mixed up. That can be a pain to fix (usually a mild one, but a pain nonetheless). I remember when I ripped the text from Star Fox 64, I mixed up 左 and 右... - [[User:furrykef|furrykef]] ([[User talk:furrykef|Talk at me]]) 18:33, 11 April 2012 (UTC)
 
 
::::Indeed! I made the King's intro text into a string of about 700 kanji in nice little rows, and I sifted through the first 128 last night.... Only one to give me trouble was 様, I think. The two diagonal ticks in the center of the right half look like a horizontal line in the game font, and searching brought up a mere ''one'' instance in the dialogue, but it fit the Princess' speech pattern so I'm pretty confident in it. ^_^ [[User:X loto|X loto]] 17:02, 12 April 2012 (UTC)
 
 
 
::::Btw, I followed you on Twitter...though I see you haven't used it lately, lol ;-) - [[User:X loto|X loto]] 21:48, 12 April 2012 (UTC)
 
 
 
== Spam >_< ==
 
 
 
I haven't stopped in for a couple months (blame Xenoblade ;-), and when I came back to check it out every edit has been just spam. Is there no way to block unregistered users from spamming edits? Perhaps there isn't, or perhaps you just decided you'd prefer not to go that route, but there's been so much of this going on that it must be hard for you (or at the very least annoy the hell out of you) to keep up with cleaning all that mess.... - [[User:X loto|X loto]] 03:18, 27 June 2012 (UTC)
 
 
 
:It's annoying, but so far it's been rare. That's actually the first large-scale attack I've seen; until now it's only been a couple of pages at most. I always check "Recent changes" every few days (often every day) even if I'm not doing anything else on the site, so it's unlikely spam will stay up for too long. As for how to prevent it... I'm not sure. Forcing user registration won't prevent spam since unregistered users already have to answer a captcha, and anyone who can answer a captcha can register. For now I'll just clean it up when it happens and I'll revisit the issue if it becomes a real problem... - [[User:furrykef|furrykef]] ([[User talk:furrykef|Talk at me]])
 
 
 
::There has to be a way to ban this idiot. - [[User:X loto|X loto]] 13:15, 7 July 2012 (UTC)
 
 
 
:::Yeah, I'm tired of him too. I could just ban the IP, but I hate IP banning because the IP could belong to someone else later on and it will likely just change anyway. Maybe I'll try changing the captchas and see if that trips 'em up. - [[User:furrykef|furrykef]] ([[User talk:furrykef|Talk at me]]) 16:19, 7 July 2012 (UTC)
 
 
 
::::The problem seems to be that the captcha is not working for edits from anon IPs at all. The captcha question is not being asked and the edit goes through without a hitch. I probably need to upgrade the relevant plugins... - [[User:furrykef|furrykef]] ([[User talk:furrykef|Talk at me]]) 04:08, 8 July 2012 (UTC)
 
 
 
:::::...It may be time to block that IP. He might move to another, and someone else may get his and have to contact you to get access to editing, but it's really ridiculous. By the way, it's me, X. I forgot to log in.--[[Special:Contributions/98.87.106.73|98.87.106.73]] 22:33, 24 August 2012 (UTC)
 
 
 
::::::Most of the spam now is from creating accounts, and I don't have the IP addresses for those accounts (though I could get them from server logs if I want to... after I start logging things in the first place). I still want to try other measures first... I just haven't gotten around to it... - [[User:furrykef|furrykef]] ([[User talk:furrykef|Talk at me]]) 05:26, 27 August 2012 (UTC)
 

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